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Anti-Spell Fragrance (Quarter Century Secret Rare) [RA02-EN076] Quarter Century Secret Rare
Set: Rarity Collection II (25th Anniversary Edition) Card type: Continuous Trap Rarity: Quarter Century Secret Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $3.20
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- from $3.20
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Anti-Spell Fragrance (Secret Rare) [RA02-EN076] Secret Rare
Set: Rarity Collection II (25th Anniversary Edition) Card type: Continuous Trap Rarity: Secret Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.15
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- from $0.15
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Anti-Spell Fragrance (UR) [RA02-EN076] Ultra Rare
Set: Rarity Collection II (25th Anniversary Edition) Card type: Continuous Trap Rarity: Ultra Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.10
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- from $0.10
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Anti-Spell Fragrance [BLLR-EN078] Ultra Rare
Set: Battles of Legend: Light's Revenge Card type: Continuous Trap Rarity: Ultra Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.10
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- from $0.10
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Anti-Spell Fragrance [CP05-EN011] Rare
Set: Champion Pack 5 Card type: Continuous Trap Rarity: Rare Attack: 0 Defense: 0 Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.- from $0.60
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- from $0.60
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Anti-Spell Fragrance [DT04-EN100] Rare
Set: Duel Terminal 4 Card type: Continuous Trap Rarity: Rare Attack: 0 Defense: 0 Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.- from $0.85
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- from $0.85
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Anti-Spell Fragrance [DUDE-EN052] Ultra Rare
Set: Duel Devastator Card type: Continuous Trap Rarity: Ultra Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.10
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- from $0.10
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Anti-Spell Fragrance [MAMA-EN092] Ultra Rare
Set: Magnificent Mavens Card type: Continuous Trap Rarity: Ultra Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.10
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- from $0.10
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Anti-Spell Fragrance [OP01-EN011] Super Rare
Set: OTS Tournament Pack 1 Card type: Continuous Trap Rarity: Super Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.- from $0.25
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- from $0.25
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Anti-Spell Fragrance [PCY-002] Secret Rare
Set: Power of Chaos: Yugi the Destiny Card type: Continuous Trap Rarity: Secret Rare As long as this card remains face-up on the field, both players must first Set Spell Cards when they use them and cannot activate them until their next turn.- from $2.30
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- from $2.30
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Anti-Spell Fragrance [RA02-EN076] Super Rare
Set: Rarity Collection II (25th Anniversary Edition) Card type: Continuous Trap Rarity: Super Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.10
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- from $0.10
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Anti-Spell Fragrance [SR07-EN039] Common
Set: Structure Deck: Zombie Horde Card type: Continuous Trap Rarity: Common Both players must Set Spell Cards before activating them, and can not activate them until their next turn after Setting them.- from $0.20
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- from $0.20
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Anti-Spell Fragrance [TAMA-EN056] Collector's Rare
Set: Tactical Masters Card type: Continuous Trap Rarity: Collector's Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- from $0.95
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- from $0.95
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Anti-Spell Fragrance [TAMA-EN056] Rare
Set: Tactical Masters Card type: Continuous Trap Rarity: Rare Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.- $0.10
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- $0.10
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Anti-Spell Fragrance [TU02-EN012] Common
Set: Turbo Pack: Booster Two Card type: Continuous Trap Rarity: Common Attack: 0 Defense: 0 Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.- from $0.30
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- from $0.30
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Anti-Spell [DR1-EN158] Common
Set: Dark Revelation Volume 1 Card type: Counter Trap Rarity: Common Attack: 0 Defense: 0 Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it.- from $0.20
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- from $0.20
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Anti-Spell [MFC-103] Common
Set: Magician's Force Card type: Counter Trap Rarity: Common Attack: 0 Defense: 0 Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it.- from $0.20
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- from $0.20
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Anti-Spell [TU02-EN016] Common
Set: Turbo Pack: Booster Two Card type: Counter Trap Rarity: Common Attack: 0 Defense: 0 Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it.- from $0.20
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- from $0.20
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Antialian [SDPL-EN006] Common
Set: Structure Deck: Powercode Link Card type: Effect Monster Rarity: Common Attack: 1900 Defense: 600 Once per turn, if this card battled a monster during this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this...- from $0.10
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- from $0.10
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Antidote Nurse [MZTM-EN048] Rare
Set: Maze of the Master Card type: Xyz/Effect Monster Rarity: Rare Attack: 1800 Defense: 1200 2+ Level 3 monsters (Quick Effect): You can detach 1 material from this card, then target 1 monster on the field whose current ATK or DEF is different from...- from $0.10
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- from $0.10
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