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BATMAN URBAN LEGENDS #2 CVR C DERRICK CHEW VAR
(W) VARIOUS (A) VARIOUS (C) DERRICK CHEW
DC COMICS
StockID: 176074 Diamond#: 0221DC034
The new Batman anthology series continues! In part two of Chip Zdarsky and Eddy Barrows’s epic Batman/Red Hood story- Jason Todd has taken a man’s life- and now his mission is to keep the dead man’s young son safe. But Batman plans to take down Jason before he can make another mistake. Then- in chapter two of Matthew Rosenberg and Ryan Benjamin’s senses-shattering tale- Cole Cash earns his pay as personal bodyguard to billionaire Lucius Fox- but what led him to Gotham in the first place? How does the mysterious HALO Corporation play into it all? And which Bat-Family character does he have an unfortunate meeting with in this chapter? And in part two of Brandon Thomas and Max Dunbar’s epic Outsiders story- see Katana’s perspective on what brought the Outsiders to Japan- who wants her dead- and what her ultimate punishment will be for no longer having her husband’s spirit in the Soultaker sword. Plus- Barbara Gordon has identified a citywide system hack from a foe she faced before as Batgirl…but this time around- Babs may have found a way to defeat her for good as Oracle!
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Any CGC offerings will ship in approximately 60 - 90 days after the release date. Signed, special or limited edition items usually have later release dates than the initial release. Title may state the release date of the unsigned/non limited item.

Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear fresh out of the pack, with edges and surfaces virtually free from all flaws.

Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face.

Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects.

Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing.

Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears.
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