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Armory Arm (Quarter Century Secret Rare) [RA03-EN213] Quarter Century Secret Rare
Set: Quarter Century Bonanza Card type: Synchro/Effect Monster Rarity: Quarter Century Secret Rare Attack: 1800 Defense: 1200 1 Tuner + 1+ non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this...- Aus $6.15
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- Aus $6.15
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Armory Arm [DP08-EN016] Ultra Rare
Set: Duelist Pack 8: Yusei Fudo Card type: Synchro/Effect Monster Rarity: Ultra Rare Attack: 1800 Defense: 1200 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card...- Aus $5.80
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- Aus $5.80
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Armory Arm [HAC1-EN176] Secret Rare
Set: Hidden Arsenal: Chapter 1 Card type: Synchro/Effect Monster Rarity: Secret Rare Attack: 1800 Defense: 1200 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip...- Aus $2.15
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- Aus $2.15
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Armory Arm [LC5D-EN034] Secret Rare
Set: Legendary Collection 5D's Card type: Synchro/Effect Monster Rarity: Secret Rare Attack: 1800 Defense: 1200 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this...- Aus $3.00
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- Aus $3.00
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Armory Arm [TU06-EN010] Rare
Set: Turbo Pack: Booster Six Card type: Synchro/Effect Monster Rarity: Rare Attack: 1800 Defense: 1200 1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this...- Aus $2.65
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- Aus $2.65
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Armory Call [CHIM-ENSE4] Super Rare
Set: Chaos Impact Card type: Normal Trap Rarity: Super Rare Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.- Aus $0.10
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- Aus $0.10
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Armory Call [GRCR-EN060] Rare
Set: The Grand Creators Card type: Normal Trap Rarity: Rare Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.- $0.10
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- $0.10
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Armory Call [IGAS-EN077] Common
Set: Ignition Assault Card type: Normal Trap Rarity: Common Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.- Aus $0.10
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- Aus $0.10
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Armory Call [MP21-EN031] Super Rare
Set: 2021 Tin of Ancient Battles Card type: Normal Trap Rarity: Super Rare Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.- Aus $0.10
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- Aus $0.10
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Arms of Genex Return Zero [BLTR-EN009] Secret Rare
Set: Battles of Legend: Terminal Revenge Card type: Synchro/Effect Monster Rarity: Secret Rare Attack: 3100 Defense: 2950 1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same...- Aus $0.85
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- Aus $0.85
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Arms Regeneration [BLMR-EN032] Ultra Rare
Set: Battles of Legend: Monstrous Revenge Card type: Quick-Play Spell Rarity: Ultra Rare Activate 1 of the following effects. • Target 1 face-up monster you control; it gains 800 ATK until the end of this turn. • Target 1 Equip Spell in either GY; Set...- Aus $0.10
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- Aus $0.10
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Arnis, the Empowered Warrior [YS14-EN013] Common
Set: Super Starter: Space-Time Showdown Card type: Effect Monster Rarity: Common Attack: 1700 Defense: 1200 When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or...- Aus $0.10
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- Aus $0.10
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Aroma Blend [PHNI-EN068] Common
Set: Phantom Nightmare Card type: Normal Spell Rarity: Common Discard 1 card; place 1 "Humid Winds", "Dried Winds", or "Blessed Winds" from your hand or Deck, face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1...- Aus $0.10
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- Aus $0.10
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Aroma Garden [CORE-EN062] Common
Set: Clash of Rebellions Card type: Field Spell Rarity: Common Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if...- Aus $0.15
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- Aus $0.15
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Aroma Garden [MP16-EN086] Common
Set: 2016 Mega-Tins Mega Pack Card type: Field Spell Rarity: Common Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even...- Aus $0.40
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- Aus $0.40
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Aroma Gardening [CHIM-EN059] Common
Set: Chaos Impact Card type: Continuous Spell Rarity: Common If you Normal or Special Summon an "Aroma" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You...- Aus $0.15
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- Aus $0.15
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Aroma Healing [PHNI-EN077] Common
Set: Phantom Nightmare Card type: Normal Trap Rarity: Common Gain 1000 LP for each "Aroma" monster you control with a different name. You can banish this card from your GY, then target 1 "Aroma" monster in your GY; Special Summon it (but banish it...- Aus $0.10
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- Aus $0.10
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Aroma Jar [CORE-EN038] Common
Set: Clash of Rebellions Card type: Flip/Effect Monster Rarity: Common Attack: 500 Defense: 400 If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End...- Aus $0.15
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- Aus $0.15
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Aroma Jar [MP16-EN071] Common
Set: 2016 Mega-Tins Mega Pack Card type: Flip/Effect Monster Rarity: Common Attack: 500 Defense: 400 If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's...- Aus $0.20
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- Aus $0.20
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Aroma Strategy [SS02-ENCS1] Common
Set: Speed Duel: Duelists of Tomorrow Card type: Skill Rarity: Common You may look at the top card of your Deck at any time.- Aus $0.10
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- Aus $0.10
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